Light switches

Prerequisites

The light

  1. Place a light of type TriggerLight in your map.
  2. Open the light's properties.
  3. Set TriggerLight > bInitiallyOn to True.
  4. Set Object > InitialState to TriggerToggle.
  5. Set Events > Tag to MyTriggerLight.

The switch

  1. Place a light switch actor (Decoration > LightSwitch) in your map.
  2. Open the light switch's properties.
  3. Set Events > Event to MyTriggerLight.

Finishing up

Rebuild the lighting in your map and click Play Map! to test it out.